Why I dislike Hyrule
I started playing Final Fantasy IX this morning. It was beautiful, despite the graphics. The concept was neat, the world was well developed, and they had created eight worlds before it. Something truly admirable about the series (even though I haven’t really gotten into it since X) is that they fully realize a world each time they make a game. The threat is different, the characters are new (aside from Cid, Sid, etc), and it’s a beautiful creation.
I note this because not long ago I purchased the book on Hyrule, a guide to all things Zelda. I was vastly disappointed and it took me some time to realize exactly why.
It impressed me how much was put into NPCs. They were full realized, had their quirks, and so on. But what wasn’t realized was the world and Link and Zelda. It was one dimensional. The games were pretty much all the same. “Save the princess from the evil red headed black man.” Sure he takes different shapes, but history just repeats itself in a weak re-imagination over and over again.
Don’t be Hyrule. When you create a story make it your own and make each one fresh. People buy video games to generally be mindless, but not books. Still disappointed in Hyrule.